GameEventPlayerKill
When a Player kills another Player or an Entity
type GameEventPlayerKill {
attributes: [GameEventPlayerKillAttributes]
classification: GameKillClassification
item: GameItem
player: GamePlayer!
victim: GameVictim
victimType: GameVictimType!
}
Fields
GameEventPlayerKill.attributes
● [GameEventPlayerKillAttributes]
list enum
Additional context about the kill
GameEventPlayerKill.classification
● GameKillClassification
enum
What kind of kill is it
GameEventPlayerKill.item
● GameItem
object
Item used for the kill
GameEventPlayerKill.player
● GamePlayer!
non-null object
The killer Player
GameEventPlayerKill.victim
● GameVictim
union
The victim, Player or Entity
GameEventPlayerKill.victimType
● GameVictimType!
non-null enum
Type of the victim (PLAYER or ENTITY)
Implemented By
GameEventData
union