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Version: v0

GameEventPlayerAbilityUpdate

Existing ability of a player has changed

type GameEventPlayerAbilityUpdate {
ability: GameAbility!
player: GamePlayer!
}

Fields

GameEventPlayerAbilityUpdate.ability ● GameAbility! non-null object

The changes to ability, only the fields which were changed are set

GameEventPlayerAbilityUpdate.player ● GamePlayer! non-null object

Player who's ability has changed

Implemented By

GameEventData union