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Version: v0

GameEventPlayerDeath

A Player who just died ingame, but might respawn in few seconds

type GameEventPlayerDeath {
player: GamePlayer!
respawnSeconds: Int
type: GameEventPlayerDeathType
}

Fields

GameEventPlayerDeath.player ● GamePlayer! non-null object

The player who just died

GameEventPlayerDeath.respawnSeconds ● Int scalar

How many seconds before resurrection

GameEventPlayerDeath.type ● GameEventPlayerDeathType enum

Type of death

Implemented By

GameEventData union