GameEventPlayerDeath
Player died in the game (only for CS2, Dota2 and MLBB)
type GameEventPlayerDeath {
player: GamePlayer!
respawnSeconds: Int
type: GameEventPlayerDeathType
}
Fields
GameEventPlayerDeath.player ● GamePlayer! non-null object
The player who just died
GameEventPlayerDeath.respawnSeconds ● Int scalar
How many seconds before resurrection (only for Dota2)
GameEventPlayerDeath.type ● GameEventPlayerDeathType enum
The type of a player's death
Implemented By
GameEventData union