GameEventPlayerItemPick
Player has picked a item to it's inventory (only for CS2 and Dota2)
type GameEventPlayerItemPick {
item: GameItem!
player: GamePlayer!
slot: GameInventorySlot
}
Fields
GameEventPlayerItemPick.item
● GameItem!
non-null object
The item that have been picked by the player
GameEventPlayerItemPick.player
● GamePlayer!
non-null object
The player who dropped the item
GameEventPlayerItemPick.slot
● GameInventorySlot
enum
The slot of the picked item in the inventory
Implemented By
GameEventData
union