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Version: 2024-10-11

GameItem

A item in the game

type GameItem {
classifications: [GameItemClassification]
level: Int
name: String
position: GamePosition
status: GameItemStatus
type: GameItemType
}

Fields

GameItem.classifications ● [GameItemClassification] list enum

Item classifications (e.g PASSIVE)

GameItem.level ● Int scalar

Item level

GameItem.name ● String scalar

Name of the item

GameItem.position ● GamePosition object

Current location of the item

GameItem.status ● GameItemStatus enum

Item status (e.g. READY, COOLDOWN)

GameItem.type ● GameItemType enum

Item type (e.g. melee, grenade, pistol)

Member Of

GameEventPlayerAttack object ● GameEventPlayerItemDrop object ● GameEventPlayerItemPick object ● GameEventPlayerItemPurchase object ● GameEventPlayerItemThrow object ● GameEventPlayerItemUpdate object ● GameEventPlayerKill object ● GameStatePlayerInventoryEntry object