GameEventPlayerAttack
Player attacks a victim (only for CS2 and Dota2)
type GameEventPlayerAttack {
classification: GameAttackClassification
damage: GameEventPlayerAttackDamage
hitgroup: GameEventPlayerAttackHitgroup
item: GameItem
player: GamePlayer!
victim: GameVictim
}
Fields
GameEventPlayerAttack.classification
● GameAttackClassification
enum
The classification of the attack (only for CS2)
GameEventPlayerAttack.damage
● GameEventPlayerAttackDamage
object
Damage dealt towards health/armor
GameEventPlayerAttack.hitgroup
● GameEventPlayerAttackHitgroup
enum
The hit group where the player was attacked (only for CS2)
GameEventPlayerAttack.item
● GameItem
object
Item used for the attack (only for CS2)
GameEventPlayerAttack.player
● GamePlayer!
non-null object
Player that initiated the attack
GameEventPlayerAttack.victim
● GameVictim
union
The victim of the attack (only for CS2)
Implemented By
GameEventData
union