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Version: 2024-10-11

GameEventGameActionRoundSpawned

A new round in the game has been spawned (only for CS2)

type GameEventGameActionRoundSpawned {
roundNo: Int!
}

Fields

GameEventGameActionRoundSpawned.roundNo ● Int! non-null scalar

The sequence number of the round (1, 2, 3, ...)

Implemented By

GameEventGameActionData union