GameEntityMeta
A entity (e.g. non-player character, buildings, ...) in the game
type GameEntityMeta {
id: String!
name: String!
owner: GameContestant
position: GamePosition
status: GameEntityStatus
type: GameEntityType
}
Fields
GameEntityMeta.id
● String!
non-null scalar
Unique identifier of the entity in the game
GameEntityMeta.name
● String!
non-null scalar
Name of entity (e.g. 'chicken' in CS2 or 'roshan' in Dota2)
GameEntityMeta.owner
● GameContestant
union
The owner of the entity in the game
GameEntityMeta.position
● GamePosition
object
The current position of the entity in the game
GameEntityMeta.status
● GameEntityStatus
enum
The status of the entity in the game (alive or dead)
GameEntityMeta.type
● GameEntityType
enum
The type of the entity in the game (STRUCTURE, CREEP or WARD)
Member Of
GameEventEntityAttributeUpdate
object ● GameEventEntityDespawn
object ● GameEventEntitySpawn
object ● GameStateEntity
object
Implemented By
GameVictim
union