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Version: 2025-03-11

GameEntityMeta

A entity (e.g. non-player character, buildings, ...) in the game

type GameEntityMeta {
id: String!
name: String!
owner: GameContestant
position: GamePosition
status: GameEntityStatus
type: GameEntityType
}

Fields

GameEntityMeta.id ● String! non-null scalar

Unique identifier of the entity in the game

GameEntityMeta.name ● String! non-null scalar

Name of entity (e.g. 'chicken' in CS2 or 'roshan' in Dota2)

GameEntityMeta.owner ● GameContestant union

The owner of the entity in the game

GameEntityMeta.position ● GamePosition object

The current position of the entity in the game

GameEntityMeta.status ● GameEntityStatus enum

The status of the entity in the game (alive or dead)

GameEntityMeta.type ● GameEntityType enum

The type of the entity in the game (STRUCTURE, CREEP or WARD)

Member Of

GameEventEntityAttributeUpdate object ● GameEventEntityDespawn object ● GameEventEntitySpawn object ● GameStateEntity object

Implemented By

GameVictim union