GameEvent
A event represents any action/change in the game
type GameEvent {
data: GameEventData
id: ID!
sequence: Long
timestamp: String
}
Fields
GameEvent.data
● GameEventData
union
Additional event-specific data
GameEvent.id
● ID!
non-null scalar
The unique identifier of the object
GameEvent.sequence
● Long
scalar
Unique sequence number used for ordering of events
GameEvent.timestamp
● String
scalar
The event timestamp in ISO8601, e.g. 2007-12-24T18:21:50.123Z
Member Of
GameData
object