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Version: 2025-03-11

Match

A single match/map within a series of matches (e.g. Best-of-3)

type Match {
contestants: [MatchContestant]
createdAt: String!
gameMap: GameMap
id: ID!
matchSeries: MatchSeries
properties: [MatchProperty]
sequence: Int
startTime: String
status: MatchStatus
tournament: Tournament
updatedAt: String!
}

Fields​

Match.contestants ● [MatchContestant] list object​

The contestants of the match

Match.createdAt ● String! non-null scalar​

Timestamp in ISO8601 when this object have been created

Match.gameMap ● GameMap object​

The game map of the match

Match.id ● ID! non-null scalar​

The unique identifier of the object

Match.matchSeries ● MatchSeries object​

The match series related to the match

Match.properties ● [MatchProperty] list object​

The properties of the match

Match.sequence ● Int scalar​

The order of the match within the match series (e.g. 1,2,3 in a Best-of-3 match series)

Match.startTime ● String scalar​

The start time of match

Match.status ● MatchStatus enum​

The status of the match

Match.tournament ● Tournament object​

The related tournament of the match

Match.updatedAt ● String! non-null scalar​

Timestamp in ISO8601 when this object have been created

Member Of​

Insight object ● MatchContestant object ● MatchOvertimeScenario object ● MatchProperty object ● MatchResult object ● MatchSeries object ● MatchWinScenario object ● RoundWinScenario object

Implemented By​

FixtureData union