Match
A single match/map within a series of matches (e.g. Best-of-3)
type Match {
contestants: [MatchContestant]
createdAt: String!
gameMap: GameMap
id: ID!
matchSeries: MatchSeries
properties: [MatchProperty]
sequence: Int
startTime: String
status: MatchStatus
tournament: Tournament
updatedAt: String!
}
Fields
Match.contestants
● [MatchContestant]
list object
The contestants of the match
Match.createdAt
● String!
non-null scalar
Timestamp in ISO8601 when this object have been created
Match.gameMap
● GameMap
object
The game map of the match
Match.id
● ID!
non-null scalar
The unique identifier of the object
Match.matchSeries
● MatchSeries
object
The match series related to the match
Match.properties
● [MatchProperty]
list object
The properties of the match
Match.sequence
● Int
scalar
The order of the match within the match series (e.g. 1,2,3 in a Best-of-3 match series)
Match.startTime
● String
scalar
The start time of match
Match.status
● MatchStatus
enum
The status of the match
Match.tournament
● Tournament
object
The related tournament of the match
Match.updatedAt
● String!
non-null scalar
Timestamp in ISO8601 when this object have been created
Member Of
Insight
object ● MatchContestant
object ● MatchOvertimeScenario
object ● MatchProperty
object ● MatchResult
object ● MatchSeries
object ● MatchWinScenario
object ● RoundWinScenario
object
Implemented By
FixtureData
union