GameEventPlayerAlive
A player has been resurrected (only for CS2, Dota2 and MLBB)
type GameEventPlayerAlive {
player: GamePlayer!
type: GamePlayerAliveType
}
Fields
GameEventPlayerAlive.player
● GamePlayer!
non-null object
The player who has been revived
GameEventPlayerAlive.type
● GamePlayerAliveType
enum
If that revival is classic or not
Implemented By
GameEventData
union