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Version: 2024-10-11

GameEventGameCheckpointSave

This checkpoint marks a specific point-in-time in which the game can be restored back to via GameEventGameCheckpointLoad

type GameEventGameCheckpointSave {
id: String!
}

Fields

GameEventGameCheckpointSave.id ● String! non-null scalar

The unique identifier of the checkpoint

Implemented By

GameEventData union