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Version: 2024-10-11

GameEventGameCheckpointLoad

The game has been restored to a previous point-in-time (e.g. in case of technical issues) and correlates to GameEventGameCheckpointSave All events between a the according GameEventGameCheckpointSave and GameEventGameCheckpointLoad need to be invalidated

type GameEventGameCheckpointLoad {
id: String!
}

Fields

GameEventGameCheckpointLoad.id ● String! non-null scalar

The unique identifier of the checkpoint

Implemented By

GameEventData union