GameEventGameActionData
Extended data for a game-specific action
union GameEventGameActionData = GameEventGameActionBombDefuseBegan | GameEventGameActionBombDefused | GameEventGameActionBombPlantBegan | GameEventGameActionBombPlanted | GameEventGameActionGameSpawned | GameEventGameActionRoundEnded | GameEventGameActionRoundSpawned | GameEventGameActionRoundStarted
Possible types
GameEventGameActionData.GameEventGameActionBombDefuseBegan object
The defusing of the bomb has been started (only for CS2)
GameEventGameActionData.GameEventGameActionBombDefused object
The bomb has been defused (only for CS2)
GameEventGameActionData.GameEventGameActionBombPlantBegan object
The planting of bomb has been started (only for CS2)
GameEventGameActionData.GameEventGameActionBombPlanted object
The bomb has been planted (only for CS2)
GameEventGameActionData.GameEventGameActionGameSpawned object
The game has been spawned (only for CS2)
GameEventGameActionData.GameEventGameActionRoundEnded object
The round in the game has been ended (only for CS2)
GameEventGameActionData.GameEventGameActionRoundSpawned object
A new round in the game has been spawned (only for CS2)
GameEventGameActionData.GameEventGameActionRoundStarted object
The round in the game has been started (only for CS2)
Member Of
GameEventGameAction object