GameEventGameActionData
Extended data for a game-specific action
union GameEventGameActionData = GameEventGameActionBombDefuseBegan | GameEventGameActionBombDefused | GameEventGameActionBombPlantBegan | GameEventGameActionBombPlanted | GameEventGameActionGameSpawned | GameEventGameActionRoundEnded | GameEventGameActionRoundSpawned | GameEventGameActionRoundStarted
Possible types
GameEventGameActionData.GameEventGameActionBombDefuseBegan
object
The defusing of the bomb has been started (only for CS2)
GameEventGameActionData.GameEventGameActionBombDefused
object
The bomb has been defused (only for CS2)
GameEventGameActionData.GameEventGameActionBombPlantBegan
object
The planting of bomb has been started (only for CS2)
GameEventGameActionData.GameEventGameActionBombPlanted
object
The bomb has been planted (only for CS2)
GameEventGameActionData.GameEventGameActionGameSpawned
object
The game has been spawned (only for CS2)
GameEventGameActionData.GameEventGameActionRoundEnded
object
The round in the game has been ended (only for CS2)
GameEventGameActionData.GameEventGameActionRoundSpawned
object
A new round in the game has been spawned (only for CS2)
GameEventGameActionData.GameEventGameActionRoundStarted
object
The round in the game has been started (only for CS2)
Member Of
GameEventGameAction
object