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Version: 2025-03-11

GameEventGameActionData

Extended data for a game-specific action

union GameEventGameActionData = GameEventGameActionBombDefuseBegan | GameEventGameActionBombDefused | GameEventGameActionBombPlantBegan | GameEventGameActionBombPlanted | GameEventGameActionGameSpawned | GameEventGameActionRoundEnded | GameEventGameActionRoundSpawned | GameEventGameActionRoundStarted

Possible types​

GameEventGameActionData.GameEventGameActionBombDefuseBegan object​

The defusing of the bomb has been started (only for CS2)

GameEventGameActionData.GameEventGameActionBombDefused object​

The bomb has been defused (only for CS2)

GameEventGameActionData.GameEventGameActionBombPlantBegan object​

The planting of bomb has been started (only for CS2)

GameEventGameActionData.GameEventGameActionBombPlanted object​

The bomb has been planted (only for CS2)

GameEventGameActionData.GameEventGameActionGameSpawned object​

The game has been spawned (only for CS2)

GameEventGameActionData.GameEventGameActionRoundEnded object​

The round in the game has been ended (only for CS2)

GameEventGameActionData.GameEventGameActionRoundSpawned object​

A new round in the game has been spawned (only for CS2)

GameEventGameActionData.GameEventGameActionRoundStarted object​

The round in the game has been started (only for CS2)

Member Of​

GameEventGameAction object