Tournament
Tournament
type Tournament {
circuits: [Circuit]
contestants: [TournamentContestant]
createdAt: String
gamePlatform: GamePlatform
id: ID
images: [Image]
location: Location
mode: TournamentMode
name: String
organizer: Organizer
overtimeAvailable: Boolean
regions: [Region]
season: Season
startTime: String
status: TournamentStatus
type: String
updatedAt: String
variant: String
}
Fields
Tournament.circuits
● [Circuit]
list object
The Circuits
Tournament.contestants
● [TournamentContestant]
list object
Tournament contestants
Tournament.createdAt
● String
scalar
Record creation date
Tournament.gamePlatform
● GamePlatform
object
Game platform
Tournament.id
● ID
scalar
The unique identifier of the tournament (relates to the key of tournament from ProDB 1.0)
Tournament.images
● [Image]
list object
The images
Tournament.location
● Location
object
Tournament location
Tournament.mode
● TournamentMode
enum
Tournament mode
Tournament.name
● String
scalar
The name of the tournament
Tournament.organizer
● Organizer
object
Tournament organizer
Tournament.overtimeAvailable
● Boolean
scalar
Overtime is available
Tournament.regions
● [Region]
list object
Tournament regions
Tournament.season
● Season
object
Tournament season
Tournament.startTime
● String
scalar
Tournament start time
Tournament.status
● TournamentStatus
enum
Tournament status
Tournament.type
● String
scalar
Tournament type
Tournament.updatedAt
● String
scalar
Record last modification date
Tournament.variant
● String
scalar
Tournament variant
Member Of
Match
object ● MatchSeries
object ● TournamentResult
object
Implemented By
FixtureData
union