Tournament
Tournament
type Tournament {
circuits: [Circuit]
contestants: [TournamentContestant]
createdAt: String
gamePlatform: GamePlatform
id: ID
images: [Image]
location: Location
mode: TournamentMode
name: String
organizer: Organizer
overtimeAvailable: Boolean
regions: [Region]
season: Season
startTime: String
status: TournamentStatus
type: String
updatedAt: String
variant: String
}
Fields
Tournament.circuits ● [Circuit] list object
The Circuits
Tournament.contestants ● [TournamentContestant] list object
Tournament contestants
Tournament.createdAt ● String scalar
Record creation date
Tournament.gamePlatform ● GamePlatform object
Game platform
Tournament.id ● ID scalar
The unique identifier of the tournament (relates to the key of tournament from ProDB 1.0)
Tournament.images ● [Image] list object
The images
Tournament.location ● Location object
Tournament location
Tournament.mode ● TournamentMode enum
Tournament mode
Tournament.name ● String scalar
The name of the tournament
Tournament.organizer ● Organizer object
Tournament organizer
Tournament.overtimeAvailable ● Boolean scalar
Overtime is available
Tournament.regions ● [Region] list object
Tournament regions
Tournament.season ● Season object
Tournament season
Tournament.startTime ● String scalar
Tournament start time
Tournament.status ● TournamentStatus enum
Tournament status
Tournament.type ● String scalar
Tournament type
Tournament.updatedAt ● String scalar
Record last modification date
Tournament.variant ● String scalar
Tournament variant
Member Of
Match object ● MatchSeries object ● TournamentResult object
Implemented By
FixtureData union