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Version: v0

Tournament

Tournament

type Tournament {
circuits: [Circuit]
contestants: [TournamentContestant]
createdAt: String
gamePlatform: GamePlatform
id: ID
images: [Image]
location: Location
mode: TournamentMode
name: String
organizer: Organizer
overtimeAvailable: Boolean
regions: [Region]
season: Season
startTime: String
status: TournamentStatus
type: String
updatedAt: String
variant: String
}

Fields

Tournament.circuits ● [Circuit] list object

The Circuits

Tournament.contestants ● [TournamentContestant] list object

Tournament contestants

Tournament.createdAt ● String scalar

Record creation date

Tournament.gamePlatform ● GamePlatform object

Game platform

Tournament.id ● ID scalar

The unique identifier of the tournament (relates to the key of tournament from ProDB 1.0)

Tournament.images ● [Image] list object

The images

Tournament.location ● Location object

Tournament location

Tournament.mode ● TournamentMode enum

Tournament mode

Tournament.name ● String scalar

The name of the tournament

Tournament.organizer ● Organizer object

Tournament organizer

Tournament.overtimeAvailable ● Boolean scalar

Overtime is available

Tournament.regions ● [Region] list object

Tournament regions

Tournament.season ● Season object

Tournament season

Tournament.startTime ● String scalar

Tournament start time

Tournament.status ● TournamentStatus enum

Tournament status

Tournament.type ● String scalar

Tournament type

Tournament.updatedAt ● String scalar

Record last modification date

Tournament.variant ● String scalar

Tournament variant

Member Of

Match object ● MatchSeries object ● TournamentResult object

Implemented By

FixtureData union