Skip to main content
Version: v0

GameEventPlayerCharacterUpdate

Player's character has changes

type GameEventPlayerCharacterUpdate {
character: GameCharacter!
player: GamePlayer!
}

Fields

GameEventPlayerCharacterUpdate.character ● GameCharacter! non-null object

Changes carried to the character, e.g. level updated, only changed fields are set

GameEventPlayerCharacterUpdate.player ● GamePlayer! non-null object

Player who's character change has initiated the event

Implemented By

GameEventData union