GameEventPlayerCharacterUpdate
Player's character has changes
type GameEventPlayerCharacterUpdate {
character: GameCharacter!
player: GamePlayer!
}
Fields
GameEventPlayerCharacterUpdate.character
● GameCharacter!
non-null object
Changes carried to the character, e.g. level updated, only changed fields are set
GameEventPlayerCharacterUpdate.player
● GamePlayer!
non-null object
Player who's character change has initiated the event
Implemented By
GameEventData
union