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Version: v0

GameEventPlayerSituationClutch

A player has triggered player situation clutch, meaning the player was left alone versus the enemy team and won

type GameEventPlayerSituationClutch {
opponentsAlive: Int!
}

Fields

GameEventPlayerSituationClutch.opponentsAlive ● Int! non-null scalar

How many opponents were alive against the player

Implemented By

GameEventPlayerSituationData union