GameEventPlayerKill
When a Player kills another Player or an Entity
type GameEventPlayerKill {
attributes: [GameEventPlayerKillAttributes]
classification: GameKillClassification
item: GameItem
player: GamePlayer!
victim: GameVictim
victimType: GameVictimType!
}
Fields
GameEventPlayerKill.attributes ● [GameEventPlayerKillAttributes] list enum
Additional context about the kill
GameEventPlayerKill.classification ● GameKillClassification enum
What kind of kill is it
GameEventPlayerKill.item ● GameItem object
Item used for the kill
GameEventPlayerKill.player ● GamePlayer! non-null object
The killer Player
GameEventPlayerKill.victim ● GameVictim union
The victim, Player or Entity
GameEventPlayerKill.victimType ● GameVictimType! non-null enum
Type of the victim (PLAYER or ENTITY)
Implemented By
GameEventData union