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Version: 2024-06-05

GameEventPlayerSituationKillStreak

A player has triggered player situation killstreak, meaning the player has killed multiple opponents without dying

type GameEventPlayerSituationKillStreak {
kills: Int!
}

Fields

GameEventPlayerSituationKillStreak.kills ● Int! non-null scalar

Amount of opponents slain

Implemented By

GameEventPlayerSituationData union