GamePlayerStatus
Game player status
enum GamePlayerStatus {
ALIVE
DEAD
}
Values
GamePlayerStatus.ALIVE
ALIVE
GamePlayerStatus.DEAD
DEAD
Member Of
GameStatePlayerMeta
object
Game player status
enum GamePlayerStatus {
ALIVE
DEAD
}
GamePlayerStatus.ALIVE
ALIVE
GamePlayerStatus.DEAD
DEAD
GameStatePlayerMeta
object