GameEventGameStatusType
Game event game status type
enum GameEventGameStatusType {
FINISH
INTERRUPT
LIVE
PAUSE
WARMUP
}
Values
GameEventGameStatusType.FINISH
Definitive end of the game
GameEventGameStatusType.INTERRUPT
Definitive interruption, a backup might be restored later
GameEventGameStatusType.LIVE
The game is officially running and counting
GameEventGameStatusType.PAUSE
Temporary pause, resumed by LIVE
GameEventGameStatusType.WARMUP
Game is in warmup phase, stats are not counting
Member Of
GameEventGameStatus
object