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Version: 2025-03-11

GameEventPlayerSituationType

Type of situation

enum GameEventPlayerSituationType {
CLUTCH
KILL_STREAK
MULTI_KILL
}

Values

GameEventPlayerSituationType.CLUTCH

Player is the last alive player in a team (1vsX clutch situation, only for CS2)

GameEventPlayerSituationType.KILL_STREAK

Player made multiple kills until dying (across rounds, only for CS2)

GameEventPlayerSituationType.MULTI_KILL

Player made multiple kills (inside a single round, only for CS2)

Member Of

GameEventPlayerSituation object