GameEventPlayerSituationType
Type of situation
enum GameEventPlayerSituationType {
CLUTCH
KILL_STREAK
MULTI_KILL
}
Values
GameEventPlayerSituationType.CLUTCH
Player is the last alive player in a team (1vsX clutch situation, only for CS2)
GameEventPlayerSituationType.KILL_STREAK
Player made multiple kills until dying (across rounds, only for CS2)
GameEventPlayerSituationType.MULTI_KILL
Player made multiple kills (inside a single round, only for CS2)
Member Of
GameEventPlayerSituation
object