GameEventPlayerKillAttributes
Additional attributes of a player kill
enum GameEventPlayerKillAttributes {
ATTACKER_BLIND
ATTACKER_JUMP
HEADSHOT
NO_SCOPE
PENETRATED
THROUGH_SMOKE
}
Values
GameEventPlayerKillAttributes.ATTACKER_BLIND
Attacker was blind during kill (only for CS2)
GameEventPlayerKillAttributes.ATTACKER_JUMP
Attacker was in the air during kill (only for CS2)
GameEventPlayerKillAttributes.HEADSHOT
Kill was a headshot (only for CS2)
GameEventPlayerKillAttributes.NO_SCOPE
Kill made with a sniper rifle without using the scope (only for CS2)
GameEventPlayerKillAttributes.PENETRATED
Kill made through a wall (only for CS2)
GameEventPlayerKillAttributes.THROUGH_SMOKE
Kill made through a smoke (only for CS2)
Member Of
GameEventPlayerKill
object