Skip to main content
Version: 2025-03-11

GameEventPlayerKillAttributes

Additional attributes of a player kill

enum GameEventPlayerKillAttributes {
ATTACKER_BLIND
ATTACKER_JUMP
HEADSHOT
NO_SCOPE
PENETRATED
THROUGH_SMOKE
}

Values​

GameEventPlayerKillAttributes.ATTACKER_BLIND​

Attacker was blind during kill (only for CS2)

GameEventPlayerKillAttributes.ATTACKER_JUMP​

Attacker was in the air during kill (only for CS2)

GameEventPlayerKillAttributes.HEADSHOT​

Kill was a headshot (only for CS2)

GameEventPlayerKillAttributes.NO_SCOPE​

Kill made with a sniper rifle without using the scope (only for CS2)

GameEventPlayerKillAttributes.PENETRATED​

Kill made through a wall (only for CS2)

GameEventPlayerKillAttributes.THROUGH_SMOKE​

Kill made through a smoke (only for CS2)

Member Of​

GameEventPlayerKill object