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Version: 2025-03-11

GameEventPlayerKillAttributes

Additional attributes of a player kill

enum GameEventPlayerKillAttributes {
ATTACKER_BLIND
ATTACKER_JUMP
HEADSHOT
NO_SCOPE
PENETRATED
THROUGH_SMOKE
}

Values

GameEventPlayerKillAttributes.ATTACKER_BLIND

Attacker was blind during kill (only for CS2)

GameEventPlayerKillAttributes.ATTACKER_JUMP

Attacker was in the air during kill (only for CS2)

GameEventPlayerKillAttributes.HEADSHOT

Kill was a headshot (only for CS2)

GameEventPlayerKillAttributes.NO_SCOPE

Kill made with a sniper rifle without using the scope (only for CS2)

GameEventPlayerKillAttributes.PENETRATED

Kill made through a wall (only for CS2)

GameEventPlayerKillAttributes.THROUGH_SMOKE

Kill made through a smoke (only for CS2)

Member Of

GameEventPlayerKill object